new jitter objects tutorials

Jun 7, 2013 at 4:15pm

new jitter objects tutorials

Hi all

1st of , excuse me before hand if this is obvious to some of you but here it goes.

Although , the cycling team have done a great job in reconstructing & facilitating the search for anything in Max 6, something still seams missing. I’m trying find help in the (Jitter tutorials OR ANYWHERE) on all the new jitter gl and phy objects. I’ve been a long time Max user but I’m trying to dive hard into figuring out Jitter and the magic of the gl world. I have read appendix B etc…

But I believe the cycling team have not redone the Jitter Tutorial including the new objects such as

jit.gl.material
jit.gl.camera
jit.phy.body

etc…
oh my god there are to many to note.
This video is great to get me thursty

But could anyone please let me know where I could find everything and anything on the new objects
and new way to drive the new objects.

Any help would be greatly appreciated

thanks

phil

#252016
Jun 8, 2013 at 1:20am

Phil,

Some current resources include:

http://cycling74.com/physics/

http://cycling74.com/category/articles/jitter-recipes/

and in your Max folder:

/Applications/Max\ 6.1/examples/jitter-examples/render

and of course, searching the forum.

Simon

#252034
Jun 8, 2013 at 12:06pm

yes, definitely start here for an overview of new Max 6 Jitter features:

http://cycling74.com/2012/03/20/jitter-recipes-book-four/

#252105
Jun 8, 2013 at 5:17pm

I love the recipes, but shouldn’t that stuff already be part of the installer? Or have I missed jitter recipe links in the docs somewhere?

#252120
Jun 9, 2013 at 4:09am

Thanks a lot Simon

Although I do strongly agree that hacking away at (jitter help/tutorial patches) is a good way to go ,
it does not enable me to cover in detail the inner working logics.

Let me be more precise;
I’ve been doing the Jitter tutorials for the past 2 weeks. And the manual goes in great detail as to what a jit.matrix is and how it functions , what messages it understands and in what order. For example, [setcell (coord) plane(0-3) val (0-255)].

Basically , after previewing Rob Ramirez’s video on the new features and functionalities of Jitter,
I found none of this in the Document. For ex: how jit.gl.handle now functions etc….

Anyways, I will dig into what you suggested and try to figure it out.

Finally,
Any suggestions as to where I could study over skype with a guru 2-3 hours a week. (I would pay them of course)
I’ve asked on the forum to personal individuals but with no outcome.

Universities here in Montreal are only great for MaxMSP beginner to intermediate.
Jitter always seems to be a great mystery, and is hard to jump into
unless you come from already having a background in 3d gl and know the red book by heart and have javascript knowledge.

k
thanks a lot for your help simon I really appreciate it

phil

#252157

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