Forums > MaxMSP

newbie: make myself clear on triggering

May 5, 2008 | 1:09 pm

hi,

what I’ve understood so far.

there’s some object that just stores values and need a bang later to output those values.

there’s some others that "hot inlet" triggers values.

[rslider] for example, when sending to it a list to its "hot inlet", it just store the list and show it, but will not output until it gets bang.

[pack], for example, it output immediately whatever values it gets in its "hot inlet".

so, (if above is true) my question is

how can I know which object behave which way?

looking up everytime ref. is really time consuming, pain in the ass….


May 5, 2008 | 3:04 pm

On 05-mai-08, at 15:10, djeho wrote:

> how can I know which object behave which way?

Normally, if you send a message to the leftmost inlet, it will trigger
the output, unless the message starts with "set". Sending a message to
other inlets shouldn’t trigger anything. It is the case for [pack], but
also for [rslider] and for [+ 0].

> looking up everytime ref. is really time consuming, pain in the ass….

Spending time is the only way to learn Max. Sorry!!

p


May 5, 2008 | 3:10 pm

that’s true!

it was because of "set" message that it didn’t output.
‘great to know that…

if not, I spend lots of time in Max lately, I’ll spend more then! :)


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