non rectangular viewport

Apr 17, 2008 at 11:02pm

non rectangular viewport

Hi all!

Does somebody know how to porject a non rectangular viewport? I’m
trying to fix the viewport to the face vertices of a cube, and then
move the camera arround.

Some ideas in that way?

Thanks in advance!!

j

#36983
Apr 18, 2008 at 7:57am

On Fri, Apr 18, 2008 at 12:02 AM, Jordi Puig wrote:

> Hi all!
>
> Does somebody know how to porject a non rectangular viewport? I’m trying
> to fix the viewport to the face vertices of a cube, and then move the camera
> arround.
>
> Some ideas in that way?
>
>
Are you trying to project an animation onto a cube and move the camera
around it? I think you’re confused with the viewport thing. If you were to
stick the viewport in the location of a cube’s face, you’ll be looking out
of the cube, or into it. You don’t “see” the viewport. Its the thing you’re
viewing through. Something like sitting really close to a window.

Any reason why render-to-texture wouldn’t do the job? Look into it if you
haven’t already.

Thijs

#127306
Apr 21, 2008 at 2:57pm

#127307

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