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		<title>Cycling 74  &#187;  Topic: Number boxes in patch are non-responsive</title>
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		<pubDate>Mon, 17 Jun 2013 22:00:49 +0000</pubDate>
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					<guid>http://cycling74.com/forums/topic/number-boxes-in-patch-are-non-responsive/#post-44695</guid>
					<title><![CDATA[Number boxes in patch are non-responsive]]></title>
					<link>http://cycling74.com/forums/topic/number-boxes-in-patch-are-non-responsive/#post-44695</link>
					<pubDate>Sat, 11 Jul 2009 12:16:34 +0000</pubDate>
					<dc:creator>gpvillamil</dc:creator>

					<description>
						<![CDATA[
						<p>I have built a step sequencer that is more or less working, except for a big problem. Each step is a number box, and the number boxes are very unresponsive when the patch is running.</p>
<p>My suspicion is that this is due to the method I am using to indicate the active step &#8211; first, changing the bgcolor of all the number boxes to black (using an uzi) and then changing the bgcolor of the active box to red.</p>
<p>I tried sticking a defer after the messages that change the bgcolor, and while responsiveness improved, the highlighting stopped working.</p>
<p>How can I make the patch stay responsive while running, and also have the highlighting work? Running the subpatch on its own seems to work well.</p>
<p>Patch and subpatches are attached &#8211; sequencer test.maxpat is the main patch.</p>
<p>Changing the &#8220;length&#8221; number boxes changes the length of the sequence, and grays out the inactive number boxes.</p>
<p>Turning on the beat clock and enabling the layer starts the sequencer, and you should see a red highlight moving along.</p>
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					<guid>http://cycling74.com/forums/topic/number-boxes-in-patch-are-non-responsive/#post-160851</guid>
					<title><![CDATA[Re: Number boxes in patch are non-responsive]]></title>
					<link>http://cycling74.com/forums/topic/number-boxes-in-patch-are-non-responsive/#post-160851</link>
					<pubDate>Sat, 11 Jul 2009 13:31:27 +0000</pubDate>
					<dc:creator>Luke Hall</dc:creator>

					<description>
						<![CDATA[
						<p>You don&#8217;t need to send the background colour to every number box, only to the currently active and last active, one on and the other off, perhaps use [bucket]. If you do this you will stop a lot of redrawing.</p>
<p>If you want to be even more efficient you could utilise the transparency and layering of the objects you use so that you&#8217;re only redrawing one object per step. Line up your [number]s or a [matrixctrl] set to &#8220;dialmode 1&#8243; (excellent for step sequencers!) and use a [multislider] to indicate the current step. I haven&#8217;t explained it very well so here&#8217;s an example. I hope it helps.</p>
<p>lh</p>
<p><div><span id="toggle160851-0" class="patchtoggle" onmousedown="toggleMaxPatch('post160851-0', 'er160851-0');">&#8211; Pasted Max <span id="maxversion160851-0"></span> Patch, click to <span id="er160851-0">expand</span>. &#8211;</span> <object classid="clsid:d27cdb6e-ae6d-11cf-96b8-444553540000"  width="110" height="14" class="clippy" ><param name="allowScriptAccess" value="always" /><param name="quality" value="high" /><param name="scale" value="noscale" /><param NAME="FlashVars" value="copied=copied!&#038;copyto=copy to clipboard"/><param name="bgcolor" value="#FFFFFF"/><param name="wmode" value="opaque"/><embed src="/wp-content/plugins/bbpress-copy-compressed/clippy.swf"  width="110" height="14"   name="clippy"  quality="high"  allowScriptAccess="always"  type="application/x-shockwave-flash"  pluginspage="http://www.macromedia.com/go/getflashplayer"  FlashVars="text=----------begin_max5_patcher----------%0A562.3oc6WssiaBCD8Y3q.4moQXi4VeqeGqpp3hK3VvNBLpoc09uWaCN.YCIj%0AzKODkHEKyf8LmyYNHY%2BpsEHiefzAb9nyKNVVuZaYoCoBXM9rEnI8PdcZmdY.%0AAurrl.bGd09TQdEkU9kVRtXHM3vcdtN9wpQjmYz4yi6f02PY0DgNavof7dwo%0AQGBI94dxPlATlrFlDQKz3gm8sO.iApXuYaqFb2HSXjeH2rgIBxAMA.MDQK2I%0Avy6pbLTytvfKyQzXvuxYBVZilKfO0RSqA2F6yRYkSzWktN5uzuDhjP38pR3e%0AQUIm2yDjVGnC9p5RrBNNQ9WVWBtQcAeIWgqCv7egIYCpD9tTo9lLRqAnRVQa%0A5aTuwTgprxbdMuc.id6hQ9AnDW4LjOzOxWMyabFblDIZoK1WDNwC4d1ISaZQ%0AsfJYeZX95jTvfSHJZ81HLNYmu7GFKShGVklfM9k75cSkUZcXBWl3Y8czU562%0A5mEQF.UcpVOnViCZ.8zYbpy.CebcFgOcF2uyHwWaLPwOfFifmFi62Xf0mO5g%0AySf925IZ5qEztZZwjwniHjJkbUyJDdsF24fgQAqn4emQFJDNZJ6FQwv1gxep%0AXe9jt5gAgdC8%2BD8gBgw21UAN10ZoDlHUP4r4H7cMS8g.O2UDVbCA8B.0T1oW%0A8QyBU7kclNdeatoDiGZTpAGqSAoSPYGQ2KlRNeMUzhBxBv2PK1yktuQLrhMY%0AyPJdCPRdkf%2BqXJbKXB%2BGfI4CuY%2BaS%2BqTvA%0A-----------end_max5_patcher-----------&#038;copied=copied!&#038;;copyto=copy to clipboard"  bgcolor="#ffffff"  wmode="opaque" /> </object></div>
<div id="post160851-0" style="display:none;visibility:hidden;" >
<div class="patchtoggleInfo"><small>Copy <b>all</b> of the following text.Then, in Max, select <em>New From Clipboard</em>.</small></div>
<div class="patchtogglediv">
<pre><code id="pastedcode160851-0">----------begin_max5_patcher----------
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QGBI94dxPlATlrFlDQKz3gm8sO.iApXuYaqFb2HSXjeH2rgIBxAMA.MDQK2I
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sfJYeZX95jTvfSHJZ81HLNYmu7GFKShGVklfM9k75cSkUZcXBWl3Y8czU562
5mEQF.UcpVOnViCZ.8zYbpy.CebcFgOcF2uyHwWaLPwOfFifmFi62Xf0mO5g
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-----------end_max5_patcher-----------</code></pre></div>
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				<item>
					<guid>http://cycling74.com/forums/topic/number-boxes-in-patch-are-non-responsive/#post-160852</guid>
					<title><![CDATA[Re: Number boxes in patch are non-responsive]]></title>
					<link>http://cycling74.com/forums/topic/number-boxes-in-patch-are-non-responsive/#post-160852</link>
					<pubDate>Sat, 11 Jul 2009 13:50:53 +0000</pubDate>
					<dc:creator>gpvillamil</dc:creator>

					<description>
						<![CDATA[
						<p>That&#8217;s great, thank you! Very easy to use.</p>
<p>I&#8217;m thinking maybe of sticking a jit.cellblock over the multislider&#8230;</p>
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				<item>
					<guid>http://cycling74.com/forums/topic/number-boxes-in-patch-are-non-responsive/#post-160853</guid>
					<title><![CDATA[Re: Number boxes in patch are non-responsive]]></title>
					<link>http://cycling74.com/forums/topic/number-boxes-in-patch-are-non-responsive/#post-160853</link>
					<pubDate>Sat, 11 Jul 2009 19:02:51 +0000</pubDate>
					<dc:creator>gpvillamil</dc:creator>

					<description>
						<![CDATA[
						<p>Well, I&#8217;ve changed the patch to use a multislider to move the highlight.</p>
<p>However, when I embed more than one instance of the bpatcher, it still becomes unresponsive to user input. Response to number and checkbox input is sporadic at best. </p>
<p>The overall patch works fine, and seems to be generating events correctly. It is just that sometimes it takes multiple tries to get it to respond to entering a number or clicking a checkbox.</p>
<p>Overall CPU utilization is tiny &#8211; less than 2% &#8211; so I suspect something is happening with how Max handles I/O? I tried switching overdrive on and off.</p>
<p>Patch is attached.</p>
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				<item>
					<guid>http://cycling74.com/forums/topic/number-boxes-in-patch-are-non-responsive/#post-160854</guid>
					<title><![CDATA[Re: Number boxes in patch are non-responsive]]></title>
					<link>http://cycling74.com/forums/topic/number-boxes-in-patch-are-non-responsive/#post-160854</link>
					<pubDate>Sat, 11 Jul 2009 19:04:24 +0000</pubDate>
					<dc:creator>Luke Hall</dc:creator>

					<description>
						<![CDATA[
						<p>In your first patch you had the [bpatcher]s layered a bit messily. Either set the size and offset properly or enable the &#8220;clickthrough&#8221; function so you can reach what is behind them.</p>
<p>lh</p>
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				<item>
					<guid>http://cycling74.com/forums/topic/number-boxes-in-patch-are-non-responsive/#post-160855</guid>
					<title><![CDATA[Re: Number boxes in patch are non-responsive]]></title>
					<link>http://cycling74.com/forums/topic/number-boxes-in-patch-are-non-responsive/#post-160855</link>
					<pubDate>Sat, 11 Jul 2009 19:16:05 +0000</pubDate>
					<dc:creator>gpvillamil</dc:creator>

					<description>
						<![CDATA[
						<p>Oh, that&#8217;s what was going on, thanks!</p>
<p>I re-arranged the bpatchers to not overlap, and now they&#8217;re chugging along nicely. (Probably what was wrong in the first place).</p>
<p>Patch looks much cleaner now&#8230;</p>
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