Forums > Dev

object/palette skins


/.
March 19, 2006 | 4:39 pm

hey every1.
what about changing not only colors of objects and palettes, but adding backgrounds, loading picture files to any parts of objects and palettes.
there could be a menu where you set ‘global interface’, in other words change skins of any objects and palettes, so when you load a new object or/and palette it will be loaded with skin you gave it..
just a suggestion for future versions


March 20, 2006 | 6:24 pm

Are you aware of the "Imageburger…" option in an object’s contextual
menu? Using Windows you can bring up the contextual menu for an
object by right-clicking on it, and on Mac you control-click.

Ben



/.
March 20, 2006 | 8:45 pm

but it only works for objects, how about palettes ?


March 20, 2006 | 9:02 pm

> but it only works for objects, how about palettes ?

"palettes"? The only palette in Max that I am aware of is the object
palette at the top of the screen that’s only visible in edit mode. Do
you mean something else?

Ben



/.
March 20, 2006 | 9:13 pm

yes, am talkin’ about object palettes


March 20, 2006 | 9:18 pm

> yes, am talkin’ about object palettes

okay. I agree that there are improvements that can be made to the
object palette in Max. Thanks for the suggestion.

Ben


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