One control to rule them all
Hello there, I'm trying to build a control system so I can switch one set of dials between a number of zones, for example one set of controls that is switchable between x oscillators (or whatever)
I'm guessing that this has maybe been done already or can be achieved in a much simpler way as it seems like a fairly useful thing to do!
I currently have one dial and a tab object. Tab chooses control 'zone' 1-8. Ideally, when you change this value, it should recall the parameter for that zone and assign it to the dial before the stored parameter can be replaced.
However I cant seem to get it to work. Anyone any ideas please??
I've attached both files... Thanks a lot!
You have an [append $1] in your patch which is throwing errors. Take a look at the patch below and see if it helps.
lh
for things like that i would use dynamic gates of forward/receive pairs with
names ending on ints, and put a [+ ] in the name formatting path.
then you can control targets 25-48 from your 24 sliders interface by adding
int 24 to the [forward] names.
You can also have multiple dials atop each other (one layer for each zone) and use the [tab] to bring the current zone dials to the top:
bringtofront [dialscriptingname] message to [thispatcher]
It's more objects but the appearance is the same, and the layers will of course remember their values as they are unique.
If you name the first dial something like
my_dial[1]
and then alt-drag to copy, they'll auto-name themselves my_dial[2], etc. Then your message from [tab] (which outputs the numbers 1 to 8 for 8 zones) would go though
sprintf script bringtofront my_dial[%ld]
--> to [thispatcher]
the %ld is replaced by the tab's output number, you're done with the whole setup.
It's good to check out the scripting messages to [thispatcher] anyways if you haven't, the [thispatcher] help file changed how I do many many things in Max. A very versatile and surprising object to know well... not to mention the many window-control commands, essential for patch-building.
Thanks a lot for the replies! The learning never stops :)
@ Luke Hall - thanks a lot for that, I knew I almost had it!
@ Roman - excuse my ignorance, but I don't fully understand what you are mean by "dynamic gates of forward/receive pairs". Could you perhaps upload a basic patch if you had a second?
@ seejayjames - Ye thats something I never really looked into! I am sure there are all kind of handy things that can be done from there.
Thanks once again for all the replies.
just use forward and receive to build a gate in order to reach different targets:
dial - [forward]
[receive] - DSP 1
[receive] - DSP 2
sorry for the cryptic description :) see the abstractions´ helpfile maybe.
one of the rare cases where i use sends instead of connections.
oh je, i uploaded from the wrong computer, these abstractions do not work correctly.
please replace the "#2" with "s" in both files and they will do what they should!
-110
Cool, thanks a lot! Will check them out now