open GL physics simulation

Feb 14, 2007 at 5:53pm

open GL physics simulation

Hi thanks again to everyone for making this such a valuable resource.

I want to set up a 2D open GL environment with several “hockey puck” like objects that I can move around with bursts of force.

Does anyone know of any patches like this that already exist? Or perhaps the first steps of how to set up such a system?

Thanks
Casey

#30288
Feb 14, 2007 at 6:19pm

#96480
Feb 17, 2007 at 2:44am

Thanks that was exactly what I was looking for.
These will be a big help.

Casey

#96481
Feb 18, 2007 at 5:13pm

Anyone managed to pass pmpd in universal
I’m really novice in building from the C code of Ali.
any advice
thanks

#96482
Feb 18, 2007 at 6:43pm

#96483
Feb 20, 2007 at 10:47am

Hi Casey,
I just made a Lua module for ODE that jit.gl.lua can use to provide
physics simulation and 3D capabilities in the same interface. See my
post:

http://www.cycling74.com/forums/index.php?t=msg&th=24625&start=0&rid=0&S=4dda52544fd09c9ef6e3f741ef6e4000

wes

#96484

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