Hi I’d like to get a VJ program called particleview that uses openGL to feed into jitter,
is there a way to grab opengl from other programs?
been thru the jit.gl.sketch help and remain clueless,
if you just want the visual output, try [jit.desktop]. But if you want the GL data I don’t know… would be cool to have though. Could the ParticleView program send data via TCP/IP or UDP? There are several objects in Max which can receive this data.
something interesting is coming soon as a solution on this front from what a little birdie told me
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