OpenGL Issue With MacBook

Dec 10, 2009 at 7:20pm

OpenGL Issue With MacBook

It’s probably not a really big issue, but I have a MacBook (the discrete polycarbonate model, aka the one before the current one that just came out as a unibody which includes a NVIDIA graphic card)

Anyways, basically I’m not able to have more than one jit.pwindow show up when using openGL. Does anyone know how I can get more than one going because it’ll be a lot easier for me to go through multiple tutorials related to creating 3D objects or what not when learning max5.

Thanks!

EDIT: NVM it does work…maybe it was just because I had too many apps running at the same time or something :S

#47144
Dec 10, 2009 at 9:18pm

If you are working with jit.gl.slab you could have more than one jit.pwindow
if you convert by attaching a jit.matrix at the ouput of your slab. But you will slow down your process a lot each time you add a matrix.

#169494

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