OpenGL multiple shapes and manipulation

Apr 14, 2011 at 7:37am

OpenGL multiple shapes and manipulation

I am wondering what is the simplest way to generate multiple shapes in OpenGL and manipulate them independently. I am looking to generate several lines and have them move and interact individually, creating a two dimensional amoebe like texture in three dimensional space.

So I far I have just used shapes, but I want to get to single lines. Can this be done with simpler objects?

Thanks!

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