I finally took the plunge and just couldnt resist Jitter’s call anymore. I’m excited to see what happens now..
A hiccup has prevented my progress though, and I can’t seem to get OpenGL to work.
For some reason, whenever I open a Jitter patch and attempt to render a shape (using tutorial40 as my frame of reference), I get no response with a black window.
Is there something I’m doing wrong, do I need externals?