opengl to normal image (2d) ?

Feb 15, 2010 at 4:40pm

opengl to normal image (2d) ?

Hi all, i’m trying to plot a GL scene as a normal matrix to add effects on 3d scene as images …
basically it’s the opposite that does…
how can i do that?

Feb 15, 2010 at 5:12pm

to be clear, u need to capture open gl scene as a (per pixel) char data matrix.

render your gl context into a named matrix (rather than a window) and apply effects from there. help file should have all u need to explain how to achieve this.

Feb 16, 2010 at 9:16pm

another (more current) solution is to use the object.
may or may not be better for your situation.

Feb 17, 2010 at 11:40am

ok thanx i’ll try that….


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