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opengl to normal image (2d) ?

February 15, 2010 | 4:40 pm

Hi all, i’m trying to plot a GL scene as a normal matrix to add effects on 3d scene as images …
basically it’s the opposite that jit.gl.videoplane does…
how can i do that?


February 15, 2010 | 5:12 pm

to be clear, u need to capture open gl scene as a (per pixel) char data matrix.

render your gl context into a named matrix (rather than a window) and apply effects from there. jit.gl.render help file should have all u need to explain how to achieve this.


February 16, 2010 | 9:16 pm

another (more current) solution is to use the jit.gl.asyncread object.
may or may not be better for your situation.


February 17, 2010 | 11:40 am

ok thanx i’ll try that….


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