opengl to normal image (2d) ?
Hi all, i'm trying to plot a GL scene as a normal matrix to add effects on 3d scene as images ...
basically it's the opposite that jit.gl.videoplane does...
how can i do that?
to be clear, u need to capture open gl scene as a (per pixel) char data matrix.
render your gl context into a named matrix (rather than a window) and apply effects from there. jit.gl.render help file should have all u need to explain how to achieve this.
another (more current) solution is to use the jit.gl.asyncread object.
may or may not be better for your situation.
ok thanx i'll try that....