@ortho 2 in fullscreen not really ortho anymore?!

Oct 13, 2008 at 8:00pm

@ortho 2 in fullscreen not really ortho anymore?!

Hi,

[jit.gl.render CLAVIERtest @ortho 2 @lens_angle 45.]
[jit.window CLAVIERtest @size 800 600 @depthbuffer 0 @idlemouse 1]

These [jit.window CLAVIERtest @size 800 600 @depthbuffer 0 @idlemouse 1] in ortho 2 mode [jit.gl.render CLAVIERtest @ortho 2 @lens_angle 45.] gives the good idlemouse coordinates but in fullscreen mode and still ortho 2 the coordinates are wrong?!

So, in fullscreen mode the mouse_idle coordinates are wrong – in a perspective way – while the render is still in ortho 2 mode.

Thanks for sollution and/or tips,

Grzz, Bart

#40320

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