Can I just leave the parameters inside poly~, or should I gather everything outside poly~ with "in" inlets.
Im trying to figure out how to best organize my max for live synthesizers.
edit: what I kind of wonder, is how much "stuff" should I keep inside poly, and what should be gathered outside.
The instruments im building will only be used as max for live devices.
I think I have not yet really got my head around the logic of polyphony in Max.
Any hints appreciated !
There are so many ways to use poly~. Of course, you can have parameters outside your poly~ (I guess all of the parameters you want in your UI will be "outside" the poly~ voice). And you can have parameters generated directly inside a poly~ voice.
You can have really a lot of stuff inside a poly~ (including other poly~ layers!) I really depends on your patch, and what kind of synthesizer you are building.
But whether it’s for Max or Max for Live shouldn’t make a difference at this level of design. Except that in Live, you could even use one of the available synths
Yeah, I remember now, all ui-elements outside the poly voice !
But I still havent made up my mind whether polyphony in max-msp is awkward or really cool/clever.
I have a feeling this could be really cool for AAS like additive/physical modelling stuff that needs huge amount of voices available, as you can set up clever ways of muting voices that are currently not processing.
Am I thinking about cool stuff here? (Just need to learn the basics first)
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