Forums > Jitter

Particle System and Collision

June 17, 2011 | 9:46 pm

Hi.

I’m trying to achieve an application similar to the video below:

http://vimeo.com/9022191

At the moment I’m trying to figure out how to create the particle system and collision detection. I’ve seen a few examples of particle systems, but does anyone know what the best way would be to do the collision between the logo as well as the particles themselves?

Thanks in advance for any help you can provide.


June 18, 2011 | 3:11 pm

That one looks like a Box2D implementation with pre calculated projection map.

Probably done in OpenFrameworks. Haven’t been any high end physics systems imported into Max yet but particles are possible and the physics in that demo wouldn’t be *toooo* difficult if you know what you are doing.

Would be possible in Max/Javascript I think…

Check out Jitter Tutorial 47.



efe
June 18, 2011 | 4:18 pm

Yep, it seems that this was done with c++( ofw or cinder).

I would recommend the use of java with jitter, but as cap10subtext has mentioned before, this is not a ‘straight’ method. You will need to import the physics library( bullet, box2D, etc) into matrixland( jitter). Either the processing libs or JBox2D:

http://www.jbox2d.org/



efe
June 18, 2011 | 4:26 pm

look what a funny coincidence:

http://cycling74.com/forums/topic.php?id=33927


June 19, 2011 | 7:59 am

try with vvvv its free and can handle projection maps.



JMC
June 19, 2011 | 1:31 pm

You can find an implementation of box2D in max here :

http://www.maxobjects.com/?v=objects&id_objet=4604


June 19, 2011 | 1:35 pm

You can do the trick just with max and

http://charles.bascou.free.fr/box2d/

i made this only with jitter 1 year ago : http://vimeo.com/8778808
:)

mat



efe
June 20, 2011 | 8:44 am

Tutorial 46 can be easily ported to java, from my own experience try to avoid javascript, it makes things much slower!


June 20, 2011 | 9:44 pm

Hello,

I’ve done this with charles’s box2d for max

http://derrickgiscloux.free.fr/blog/?p=569

I am actually working to find a event for this project called Textographe (texto refers at what we call an sms).


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