Patch works in MAX but not M4L. Problem with Abstractions?

May 13, 2012 at 7:20pm

Patch works in MAX but not M4L. Problem with Abstractions?

Hello,

I am converting my max patches to M4L ones, and have hit a snag with one of them. It plays in MAX, when I open it up to edit it, but not with M4L. I have done the obvious things of using the plug out instead of dac.

I have a feeling that it may be to do with the abstraction, ‘voice’ I have put it in the same folder as the M4L patch, do I need to convert it to an amxd as well? It does show up as working.

I have copied it in MAX form at the end of this post and attached the M4L version.

Many thanks for any help

– Pasted Max Patch, click to expand. –
Attachments:
  1. GrainSmooth.amxd
#63574
May 13, 2012 at 7:24pm

Actually here is the M4L folder it’s in, so you can see the abstractions.

Attachments:
  1. GrainSmooth.zip
#229142
May 13, 2012 at 8:30pm

I think it might be a problem with the object ‘route’ I put it in presentation mode and it went a darker color, ie – not working or recognised. Any Ideas?

#229143
May 14, 2012 at 10:36am

a few ideas:
- use “—” for the send/receive objects
- use “route” not “Route”
- make sure you have the externals (e.g.”cpPan~” , “freeverb~” etc. ) in your searchpath…
- use live.thisdevice instead of loadbang

Cheers

#229144
May 14, 2012 at 4:58pm

Thanks Kleine, it came down to bad admin. *own face slapped*

#229145

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