Forums > MaxMSP

patcher send / receive

February 9, 2006 | 11:26 am

hey guys

is there a set of send / receive objects that communicate only inside a patcher (kind of like pv does)…. this would be pretty useful inside poly~ objects.

or am i stupid and the whole pattr deal solve this?

thanks
federico


February 9, 2006 | 11:36 am

You can use #0- in the beginning of names, to generate an unique nr when an
instance of a patch is created. If you use this for your send/receives
inside poly, every instance/voice has it’s unique id.

T_


February 9, 2006 | 11:43 am

thanks a lot, that did it

f


February 9, 2006 | 11:50 am

On 9 Feb 2006, at 11:26, Federico wrote:

> is there a set of send / receive objects that communicate only
> inside a patcher

This is something of a FAQ. There’s a semi-hack to use generated
local symbols with "#0" as a prefix; this will be expanded into a
unique symbol for the patcher (and any immediate sub-patchers
embedded using [p xxx]. So you can use [send #0_postfix] and [receive
#0_postfix] and they’ll be patcher-local.

– N.

nick rothwell — composition, systems, performance — http://
http://www.cassiel.com


February 9, 2006 | 11:52 am

And there is a very well-documented example of the #0- technique in the
Vocoder example patch. Worth reading. As are the other examples and
tutorials.

Also, you can adapt the technique to use an explicit #digit argument if
you want to allow several instantiations of an abstraction to share
data, but have another group of instantations sharing a different group
of data, and so on.

– P.

————– http://www.bek.no/~pcastine/Litter/ ————–
Peter Castine | ^
| Litter Power & Litter Bundle for Jitter
pcastine@gmx.net |
pcastine@bek.no | iCE: Sequencing, Recording, and Interface Building
4-15@kagi.com | for Max/MSP
| Extremely cool
| http://www.dspaudio.com
| http://www.dspaudio.com/software/software.html


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