Percolate for max5 (mac) ?

Apr 13, 2011 at 1:24pm

Percolate for max5 (mac) ?

hi

is there a percolate for max5 (on Mac) installer? When looking for it on the percolate (old ?) web page, there were only Max4.x installers..

a link?

many thanks

kasper

#56290
Apr 13, 2011 at 2:00pm

Hi Kasper how are you? One week ago i post a topic about Percolate, the response, was : you must recompile it with source code for max5 on mac. So some externals works like a charm abmin, absmax, munger, I don’t use more objects

#201968
Apr 13, 2011 at 2:05pm

oh, thanks…..

yes, just trying some of them Percolate objects max crashed…

So i gues the next question is – did anyone recompl-iled percolate for Max5? could anyone do it?

thanks again

kasper

#201969
Apr 13, 2011 at 3:12pm

Dear Kasper,
Actually nobody recompile it on mac . But could you tell me which object you encounter a max crash maybe I try to recompile it, it’s a challenge for me. And in addition to this message, actually just one person recompile Percolate for Windows, not for Mac. Maybe it’s possible for researcher like Jamoma team concepts of Percolate change with scientific knowledge maybe their objects are deprecated actually.
But code is open, MaxMSP SDK 5.1.8 is disponible now I have xcode on my macbook I wouldlike to compile them. I try it.

#201970
Apr 13, 2011 at 3:17pm

ok, thanks

i actually was just trying some stuff (I still mainly use max 4, and am moving to 5 – I don’t know why since , as far as I know, the audio engine is just the same……….) and got some crashes

yes, munger works

have still to try some more

best

kasper

#201971
Apr 13, 2011 at 4:21pm

I believe all the PeRColate objects work with Max 5 — I just tried a random assortment from the help patches and they all work. Just move the object folder into a max-search-path directory and restart.

I’m running Max 5.1.7 under OSX 10.6.7, MacBook Pro.

brad

http://music.columbia.edu/~brad

#201972
Apr 13, 2011 at 4:33pm

Kasper

What is your Os? 10.5 or 10.6?

#201973
Apr 13, 2011 at 9:40pm

I did not try them all, but blow_hole.help crashes my max every time
latest max, mac 10.6.7 (mac book pro intel i5)

the help and the objects are in the search path

best

kasper

#201974
Apr 13, 2011 at 9:40pm

I did not try them all, but blow_hole.help crashes my max every time
latest max, mac 10.6.7 (mac book pro intel i5)

the help and the objects are in the search path

best

kasper

#201975
Apr 13, 2011 at 9:40pm

I did not try them all, but blow_hole.help crashes my max every time
latest max, mac 10.6.7 (mac book pro intel i5)

the help and the objects are in the search path

best

kasper

#201976
Apr 13, 2011 at 9:42pm

sorry for the duplicates – don’t know why it happened

k

#201977
Apr 13, 2011 at 10:36pm

Yes Kasper for me it’s a same result blow_botl~ and blow_hole~ make a max crash.

#201978
Apr 13, 2011 at 11:15pm

Hi,

It works fine here :

MaxMSP 5.1.7
macosx 10.6.7
2 X 2 Ghz Dual-Core Intel Xeon

#201979
Apr 14, 2011 at 8:03am

and which percolate installer do you have? could you share it? (on some ftp or otherwise)

thanks you

k

#201980
Apr 14, 2011 at 8:45am

Hi Kasper
(we met a long time ago at CCMIX ! )

http://cours.musique.umontreal.ca/MUS2321/cours09_Synthese.html

A bientôt

#201981
Apr 14, 2011 at 1:34pm

There is no “installer” per se. This is from the README.rtf file included with the download (perhaps it’s worth reading?):

Copy the PeRColate_UB folder AND the PeRColate_support folder into your Max support folder (./Cycling’74).
Copy the PeRColate_help folder into the max-help folder of your Max distribution.
Copy the PeRColate_overview.pat and percolate.jpg files into your ‘extras’ folder.

I checked the objects, they’re working for me.

brad

http://music.columbia.edu/~brad

#201982
Apr 14, 2011 at 8:35pm

@ Brad

yes, i understood (and saw) there is no “installer per se”. To put my question in a more formal way I asked “which distribution did you use, since you have all objets working fine ?”

for instance i don’t have the peRcolate_support folder……

my install (folder) was named PeRcolate-OSX-Intel-10.5

(and no READMA.rtf neither)

thank you

kasper

#201983
Apr 14, 2011 at 9:35pm

Ok, I wasn’t sure where the confusion was.

Download the lastest:

NEW PeRColate 0.9 beta 6 for Max 4.6 (OSX Universal Binary) (8.8mb)

and unpack it. All the files (including the README.rtf) should be there. I just did it myself and they are intact.

brad

http://music.columbia.edu/~brad

#201984
Apr 14, 2011 at 9:36pm

oops, I meant “latest” not “lastest”

brad

#201985
Apr 15, 2011 at 8:26am

thank you Brad

I did download the version you pointed – but can’t say it’s much much better

_when reading the README.rtf it says (as you pointed) : “Copy the PeRColate_UB folder AND the PeRColate_support folder into your Max support folder (./Cycling’74).”
ok, but when the objects ( PeRColate_UB folder) are there, max does not see them (OK, I could include it in the search path) – I moved them in my “3rd party externals” folder

Now it works ok, BUT, as before, blow_hole.help crashes max the moment I launch it. Does this help file work OK on your computer?

many thanks

best

kasper

#201986
Apr 15, 2011 at 9:36am

Kasper

Actually it’s my version on my computer so blow_botl~ and blow_hole~ make a max crash. When I open a source code some errors appears in the script, but I’m not Coder in C, I try to resolve a problem of compilation now… in xcode4. But no tutoriel is clear on this topic, or show how must you can do it step by step. I can tell you I’m really near to do that but one question need to be resolved.

#201987
Apr 15, 2011 at 12:06pm

@mortimer59 Regarding your comment about the possibility of the Jamoma team incorporating aspect of Percolate, there isn’t much we can actually do. Percolate is distributed with full source code, which is really awesome, but the license is not a open source. For any inclusion into Jamoma itself, things we draw upon must be licensed at least as liberally as the BSD license.

Cheers,
Tim

#201988
Apr 28, 2011 at 3:46pm

I’m also finding saxofony~ crashes Max in its New method, calling sysfile_geteof(). I’ve also had crashing on the blow_hole model. This is on Max 5.1.{7|8} on current Snow Leopard (10.6.6).

I took a quick stab at rebuilding saxofony~ with XCode 3.2.1, but there have been a variety of issues. I tried updating the STK library to the latest version, but that also seemed to be a can of worms. It looks like some of the class implementations have been moved from .cpp files into the .h files and other restructuring. It would be _extremely_ helpful if someone who actually knew how the bits and pieces are supposed to fit together could take a look at this stuff. Percolate is awesome (despite the fact that no one can ever remember the canonical intercapitalization:-) but it would be a lot more awesome if the entire package worked reliably under Max 5.-|

I should add that I’m working with what seems to be the most recent Percolate, which calls itself Percolate_06.

#201989
Apr 28, 2011 at 10:58pm

glad you answered to/in this post, Peter !

#201990
Apr 30, 2011 at 2:21am

Peter did you try to rebuild externals with xcode 4? ì build this external but it ‘a same result. Max crash….

#201991
Oct 1, 2011 at 10:54am

Kasper, could you tell me your email I can send you know this object.

#201992
Oct 1, 2011 at 12:30pm

Hi

Try

http://music.columbia.edu/PeRColate/PeRColate_06.zip

All appear to work as is – i7 iMac 10.6.8 Max5.1.9

MM

#201993

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