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Phasor~ inaccuracy

November 17, 2012 | 6:50 pm

I’m using a phasor~ to read through a 2d.wave~ object but when I chose to jump to a particular phase by sending a float point message to the phasor~’s right inlet I find the jump to that point in it’s phase is less than accurate which leads to compromised timing and unwanted transients. It’s particularly troublesome when dealing with drum samples since starting a fraction of the way through a bit of perc when I’m trying to trigger a new looping section really effects the overall piece.

Any thoughts on what this might be? I tested by setting a capture~ object to pick up on the phasor~s output just after jumping to a new phase.


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