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phys.body @dynamicmesh – can't get it work with big matrices…

April 1, 2012 | 2:19 pm

hi!
i am still struggling using live video for generating phys.body object…
when i am using dynamic mesh with high matrix dim values the mesh stop affecting other phys body objects…
can you help me please?
i am using jit.lcd, just to illustrate what i am going to accomplish. after your tweeks i am goind to use much more complicated matrices to feed the jit.phys.body object.
many thanks for everyone involved!
adam


April 1, 2012 | 2:21 pm
– Pasted Max Patch, click to expand. –

April 2, 2012 | 8:41 am

hi
may be this can help you…

http://cycling74.com/forums/topic.php?id=39036&replies=1#post-189987

mathieu


April 2, 2012 | 8:02 pm

hi napentro, i’m not sure if this is just a demonstration example or not, but in this case i think you will have more success using simple shapes instead of dynamic mesh.

but obviously matmat’s patch shows a good technique for camera input.

– Pasted Max Patch, click to expand. –

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