pict switch on fullscreen

Jun 6, 2011 at 2:08pm

pict switch on fullscreen

hi
i have make a b-patcher for manage pict (jpeg) whose load on a jit.gl.texture, but i don’t no why when i switch to fullscreen (or come back to default window size) the texture go back to the previous pict used. and sometimes to the first i load.
i have the same problem when i switch “apply” control or “texgen” control. i don’t understand where is the problem….
if anyone have an idea….
he’s it possible the problem come to the graphic card ? i used an (old model, the previous unibody) macbookpro, with GeForce 8600M GT 256 MO.

thanks
f

this is the b-patcher i used :

– Pasted Max Patch, click to expand. –
#57466
Jun 6, 2011 at 3:02pm

I

i have find ; when i changed “apply” or “texgen” argument it's necessary to reload the pict…. ok
but the fullscreen problem is always here….

other question (used the same patch) :

on my cumputer folder i have named the pict like
1-mypict1.jpeg
2-mypict2.jpeg
3-mypict3.jpeg
……
ordered like a numerical order. (i used this method for ordered sound and run good)

but on this patch, the files on the ubumenu are no ordered…(show the pict link)
how i can make to have in order ?

thanks
f

[attachment=163803,2335]

Attachments:
  1. pictorder.jpg
#205897
Jun 6, 2011 at 5:07pm

Your second question… name the files like 01name 02name 03name… 09name 10name 11name etc or 001name 002name… if you have more then 99.

#205898
Jun 6, 2011 at 6:59pm

hi

yes…..

i have used :
01-pict1
02-pict2
…..

thanks
f

#205899

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