pipe index out of range
hi
Now I get eight numbers at the same time, but after that, I want them to come out one by one at a regular interval.
【The first number comes out directly;second comes out after 1500ms,the third comes out after 3000ms.That is to say,the interval is 1500ms.】
I created some pipe objects.
The second number,pipe 1500.
The third number,pipe 3000......the eighth number pipe 10500.
Is that time too long for pipe object?Because When I ran the patch,max reported that "index out of range"
Then,I changed my way.I created two pipe(1500) objects to delay 3000ms.Three pipe(1500) objects to delay 4500ms.In this way,I created a lot of pipe objects.But the system seemed to be overdrived,it got choked and the outlet numbers kept changing without any pause.All the running objects are out of control.
What can I do?Or is there a better way to output a serials of numbers at regular intervals?Thank you.
You might want to post a patch that documents what you want, and illustrates where it goes wrong.
Make sure you don't have a patcher called pipe somewhere in the search path.
The errors in the Max window point towards some sort of patcher corruption. I usually don't bother to recreate patches from pictures, but here:
I didn't find any pipe patchers except a pipe help.but the problem is sloved now.Thank you for help, Jourdan
hi christ
It's done
Thank you so much
So if I have the same problems in the futrue,i just check my scource file?
restarting max should fix such weirdness.
I am always keep restarting
%>_
I would recommend you give it another search try ;-) It seems that your patch find an object/abstraction called pipe (since the border and the background of the object colors are ok). Maybe your patch is called pipe?