Feb 24, 2009 at 12:21am
i’m trying out jitter for the first time, and sending out messages to a matrix to tell it what to do is a lot of fun…
BUT i’m running into problems regarding reeeeaaaally long lists & CPU usage.
here’s an extremely simple patch, that uses up a lot of CPU by toggling all the metros.
is there a more convenient way to handle lists?
You must be logged in to reply to this topic.