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		<title>Cycling 74  &#187;  Topic: poly~ 101 aka How to create an abstract</title>
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		<pubDate>Wed, 19 Jun 2013 05:33:57 +0000</pubDate>
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					<guid>http://cycling74.com/forums/topic/poly-101-aka-how-to-create-an-abstract/#post-64834</guid>
					<title><![CDATA[poly~ 101 aka How to create an abstract]]></title>
					<link>http://cycling74.com/forums/topic/poly-101-aka-how-to-create-an-abstract/#post-64834</link>
					<pubDate>Sat, 20 Oct 2012 01:39:27 +0000</pubDate>
					<dc:creator>Sebadubee</dc:creator>

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						<p>Hello dear astonishingly beautiful and witty internet crowd!</p>
<p>Tonight I have a bunch of questions for you which are really noobstyle and actually I am quite embarrassed not to have them figured out by myself and I am even more embarrassed that I havent found anything on it in this very forum, so if you feel inclined to throw links at me, you are very welcome to do so.</p>
<p>Ok so for the first time I wanted to create a poly~ object. For that, I first have to save a file in the .pat format. I am using Max 5 and .pat is not a saving option in the normal savings dialog. So here is the first thing &#8211; are .pat-files saved in a different way rather than using the usual save-dialog? Anyway, I checked the *.*-option and named my soon-to-be poly~-content xyz.pat. Then I wanted to do the cool stuff from the help file and load that thing by typing the file name as first argument directly into the poly~-object. The Max window quietly informed me that xyz.pat didnt exist. I tried some stuff and eventually managed to load the xyz.pat into the poly~ object after renaming it into xyz~.pat and only via the inspector, not by typing the argument in the poly~-object. Still, the ploy~-object did not have as many inlets as correctly specified in the subpatcher xyz~.pat (by using in~ and out~-objects). For no apparent reason I added an ezdac~-object, and by thereafter locking the patcher, suddenly the missing inlets of the poly~-object appeared, but no outlets. When I turned audio on, Max crashed and continued to do so when I repeated the procedure.</p>
<p>While checking in some forums I thought maybe abstractions would work better. So I read the tutorial for abstractions. Well, it didnt mention anything on how you either save something as abstraction (if this is the way to go) or load something as abstraction &#8211; all it did was mentioning the file browser, which I usually don&#8217;t use for the same reason that I do not use iTunes (stuff on my computer is organized). I hoped to find enlightment there, but oh my, stuff just got worse. Somehow I just couldnt access my Max files, which are not saved on the boot drive (which was the highest level I could the file manager take to) but on another hard drive. Failing at the simple task of file browsing, my explorer spirit collapsed and in despair I turn to you, dear Max community, with those questions:</p>
<p>How can I access another hard drive with the file manager?<br />
How do I save a (sub-)patch as .pat?<br />
How do I save a patch as abstraction respectively how do I load a patch as abstraction?<br />
What do I have to do to make poly~-objects work?</p>
<p>I know, this questions are like &#8220;How can I turn my monitor into a mirror? Scanning an actual mirror didnt work &#8230;&#8221; and I will be thankful to all eternity for every bit of wisdom that you might want to share.</p>
<p>Cheers<br />
Seba</p>
<p>Max 5, Windows Vista, Samsung Q210</p>
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					<guid>http://cycling74.com/forums/topic/poly-101-aka-how-to-create-an-abstract/#post-233787</guid>
					<title><![CDATA[Re: poly~ 101 aka How to create an abstract]]></title>
					<link>http://cycling74.com/forums/topic/poly-101-aka-how-to-create-an-abstract/#post-233787</link>
					<pubDate>Sat, 20 Oct 2012 03:10:01 +0000</pubDate>
					<dc:creator>Chris Muir</dc:creator>

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						<p>poly~ takes .maxpat files as of Max 5. The .pat format is obsolete.</p>
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