No matter what kind of method i use to deal with poly~ (poly, midinote,
busy map…), there’s still some questions i don’t have the answers for…
1 – what is the real goal of "steal" ? when i use "steal mode",
everything seems ok when i DO NOT send the same pitch twice. But when i
only use poly~ as, for ex, a sample cell player (always the same pitch),
"steal" leads max to INTERUPT the voice, 7 / 10 times…
2 – after a while, still in steal mode, NO MATTER WHAT KIND OF METHOD i
use (poly, midinote, busy map…), poly~ begins to truncate EVERY sound,
playing only a few ms of them…
Did someone has a *working* example of a sample player that always play
the same pitch, with or without an enveloppe deal, and with a *working*
steal mode inside ??
Don’t tell me about the "regular" examples, they have been dissected a
Detailed example patch please. Also – if possible, include the files you are working with, or at the very least tell us how long they are.
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