Forums > MaxMSP

Poly~: how to clear audio vectors when muted?

May 31, 2006 | 11:31 pm


June 1, 2006 | 7:55 am

Hi,

Can you post a patch? If you are using send~/receive~ try the "clear"
message. If not, it’s certainly better to fade out the sound, before
muting : you can use adsr~ for that matter.

Best,
ej


June 1, 2006 | 1:20 pm


June 6, 2006 | 1:56 am


June 6, 2006 | 6:53 pm


June 6, 2006 | 8:40 pm

you could tell the poly instance not to close instantly and then feed the
fft silence for a bit. this is one fo those ugly workarounds.


June 6, 2006 | 9:48 pm


June 8, 2006 | 8:58 am

Yes, I agree, clearing outputs is way more important than clearing
inputs. The outputs create audible sound!

Maybe its time to get rid of the concept to be forced to use pass~ to
achieve this. It seems more logical that a mute message will clear all
out~ object vectors always!!! I am pretty sick of this behaviour.

Feature request: let out~ be muted (clear the last vector to zero
always) with the mute message to thispoly~ or with a mute message to
out~. That way it could work with poly~ and pfft~. (keep pass~ for
compatibility purposes…)

Stefan


Stefan Tiedje————x——-
–_____———–|————–
–(_|_ —-|—–|—–()——-
– _|_)—-|—–()————–
———-()——–www.ccmix.com


June 8, 2006 | 5:59 pm


June 9, 2006 | 11:31 am


Viewing 10 posts - 1 through 10 (of 10 total)