Poly~: how to clear audio vectors when muted?

May 31, 2006 at 11:31pm

Poly~: how to clear audio vectors when muted?

Jun 1, 2006 at 7:55am


Can you post a patch? If you are using send~/receive~ try the “clear”
message. If not, it’s certainly better to fade out the sound, before
muting : you can use adsr~ for that matter.


Jun 1, 2006 at 1:20pm

Jun 6, 2006 at 1:56am

Jun 6, 2006 at 6:53pm

Jun 6, 2006 at 8:40pm

you could tell the poly instance not to close instantly and then feed the
fft silence for a bit. this is one fo those ugly workarounds.

Jun 6, 2006 at 9:48pm

Jun 8, 2006 at 8:58am

Yes, I agree, clearing outputs is way more important than clearing
inputs. The outputs create audible sound!

Maybe its time to get rid of the concept to be forced to use pass~ to
achieve this. It seems more logical that a mute message will clear all
out~ object vectors always!!! I am pretty sick of this behaviour.

Feature request: let out~ be muted (clear the last vector to zero
always) with the mute message to thispoly~ or with a mute message to
out~. That way it could work with poly~ and pfft~. (keep pass~ for
compatibility purposes…)


Stefan Tiedje————x——-
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– _|_)—-|—–()————–

Jun 8, 2006 at 5:59pm

Jun 9, 2006 at 11:31am


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