Poly~: how to clear audio vectors when muted?

May 31, 2006 at 11:31pm

Poly~: how to clear audio vectors when muted?

#26238
Jun 1, 2006 at 7:55am

Hi,

Can you post a patch? If you are using send~/receive~ try the “clear”
message. If not, it’s certainly better to fade out the sound, before
muting : you can use adsr~ for that matter.

Best,
ej

#78033
Jun 1, 2006 at 1:20pm

#78034
Jun 6, 2006 at 1:56am

#78035
Jun 6, 2006 at 6:53pm

#78036
Jun 6, 2006 at 8:40pm

you could tell the poly instance not to close instantly and then feed the
fft silence for a bit. this is one fo those ugly workarounds.

#78037
Jun 6, 2006 at 9:48pm

#78038
Jun 8, 2006 at 8:58am

Yes, I agree, clearing outputs is way more important than clearing
inputs. The outputs create audible sound!

Maybe its time to get rid of the concept to be forced to use pass~ to
achieve this. It seems more logical that a mute message will clear all
out~ object vectors always!!! I am pretty sick of this behaviour.

Feature request: let out~ be muted (clear the last vector to zero
always) with the mute message to thispoly~ or with a mute message to
out~. That way it could work with poly~ and pfft~. (keep pass~ for
compatibility purposes…)

Stefan


Stefan Tiedje————x——-
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#78039
Jun 8, 2006 at 5:59pm

#78040
Jun 9, 2006 at 11:31am

#78041

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