I have a generic question : what it the quickest, and the most economic in terms of computation : processing lists with iterations and sending the resulting data to different instances of a poly~, or doing the processing inside the poly~?
The processing doesn’t involve audio signals. There is some numeric data upstream, and audio data yielded by the poly~ after the processing.
I’m just wondering what is the smartest solution. I am not very familiar with iterations in Max, haven’t found any objects related to them.
you are too generic here . IT depends on situation . But computing data of whatever type it is in realtime(or "everytime") may not be economic at all , you will always deal with efficiency , depending on amount .
Stripping down its data flow to minimum is the first thing you should be thinking of . and when it comes to any iterations over time , the less it counts the quicker it will result . Cache pre-computed results where its possible and provide when necessary .
What is your scenario ? more specific information would help when talking about it .
It sounds a bit like you would do redundant things with computing the stuff inside each poly instance. but I agree, a bit too general i think.
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