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		<title>Cycling 74  &#187;  Topic: poly~ problem</title>
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		<link>http://cycling74.com/forums/topic/poly-problem-3/feed</link>
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		<pubDate>Mon, 17 Jun 2013 23:19:14 +0000</pubDate>
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					<guid>http://cycling74.com/forums/topic/poly-problem-3/#post-30316</guid>
					<title><![CDATA[poly~ problem]]></title>
					<link>http://cycling74.com/forums/topic/poly-problem-3/#post-30316</link>
					<pubDate>Fri, 16 Feb 2007 13:57:18 +0000</pubDate>
					<dc:creator>Danny de Graan</dc:creator>

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						<p>I&#8217;ve got the strangest problem. If I&#8217;m building a patch using poly~ it doesn&#8217;t work even the simplest thing. When I save the patch and reload it, it works. I&#8217;ve got no idea whats going on here. Does anyone as a idea?<br />
Its pretty annoying building a patch like this. Maybe its a bug in Max?</p>
<p>BTW I work on a MacBook Pro 2.33 with maxmsp 4.6.2.</p>
<p>-danny-</p>
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					<guid>http://cycling74.com/forums/topic/poly-problem-3/#post-96655</guid>
					<title><![CDATA[Re: poly~ problem]]></title>
					<link>http://cycling74.com/forums/topic/poly-problem-3/#post-96655</link>
					<pubDate>Fri, 16 Feb 2007 15:24:24 +0000</pubDate>
					<dc:creator>Anthony Palomba</dc:creator>

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						<![CDATA[
						<p>Your question is vague and you provide few details as to <br />
what you are trying to do with poly~. Some more information <br />
might be helpful or post an example patch so that we can see <br />
what you are talking about.</p>
<p>Anthony</p>
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					<guid>http://cycling74.com/forums/topic/poly-problem-3/#post-96656</guid>
					<title><![CDATA[Re: poly~ problem]]></title>
					<link>http://cycling74.com/forums/topic/poly-problem-3/#post-96656</link>
					<pubDate>Fri, 16 Feb 2007 17:26:51 +0000</pubDate>
					<dc:creator>Danny de Graan</dc:creator>

					<description>
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						<p>The thing is that the patches are okay&#8230;.they work but only after I reload them. So I have to close the patch and load it in max and then it works.</p>
<p>Also, if I&#8217;m working in the poly~ and place a new [in 2] of [out 2] it will not appear in the poly~ when I save it. Again, I need to close the masterpatch (which includes the poly~) and load it back into max and then it appears.</p>
<p>So, if I post a patch here, it will work fine for you. </p>
<p>Hope someone knows the answer to this mysterious problem.</p>
<p>-danny-</p>
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					<guid>http://cycling74.com/forums/topic/poly-problem-3/#post-96657</guid>
					<title><![CDATA[Re: poly~ problem]]></title>
					<link>http://cycling74.com/forums/topic/poly-problem-3/#post-96657</link>
					<pubDate>Fri, 16 Feb 2007 17:47:31 +0000</pubDate>
					<dc:creator>Peter Castine</dc:creator>

					<description>
						<![CDATA[
						<p>One point: if you have abstractions in a patch, and open them *from  <br />
the patch* (open the abstraction window, then option-click in the  <br />
title bar to open an editable copy), the mother patch is updated when  <br />
you save changes. But if you open the same abstraction from the  <br />
Finder, the mother patch is not updated when you save changes. Ditto  <br />
for poly~s, pfft~s, bpatchers.</p>
<p>This is a subtle behavioral difference. I&#8217;m not sure if this is what  <br />
you are facing.</p>
<p>On 16-Feb-2007, at 18:26, danny de graan wrote:</p>
<p>> The thing is that the patches are okay&#8230;.they work but only after  <br />
> I reload them. So I have to close the patch and load it in max and  <br />
> then it works.<br />
><br />
> Also, if I&#8217;m working in the poly~ and place a new [in 2] of [out 2]  <br />
> it will not appear in the poly~ when I save it. Again, I need to  <br />
> close the masterpatch (which includes the poly~) and load it back  <br />
> into max and then it appears.<br />
><br />
> So, if I post a patch here, it will work fine for you.<br />
><br />
> Hope someone knows the answer to this mysterious problem.</p>
<p>&#8212;&#8212;&#8212;&#8212;&#8211;    <a href="http://www.bek.no/~pcastine/Litter/" rel="nofollow">http://www.bek.no/~pcastine/Litter/</a>    &#8212;&#8212;&#8212;&#8212;-<br />
Peter Castine             +&#8211;> Litter Power &#038; Litter Bundle for Jitter<br />
                                Universal Binaries on the way<br />
iCE:  Sequencing,  Recording &#038;<br />
       Interface  Building  for                   |home    | chez nous|<br />
       Max/MSP   Extremely cool                   |bei uns |  i nostri|<br />
       <a href="http://www.dspaudio.com/" rel="nofollow">http://www.dspaudio.com/</a>                   <a href="http://www.castine.de" rel="nofollow">http://www.castine.de</a></p>
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					<guid>http://cycling74.com/forums/topic/poly-problem-3/#post-96658</guid>
					<title><![CDATA[Re: poly~ problem]]></title>
					<link>http://cycling74.com/forums/topic/poly-problem-3/#post-96658</link>
					<pubDate>Fri, 16 Feb 2007 21:23:31 +0000</pubDate>
					<dc:creator>Stefan Tiedje</dc:creator>

					<description>
						<![CDATA[
						<p>danny de graan wrote:<br />
> I&#8217;ve got the strangest problem. If I&#8217;m building a patch using poly~<br />
> it doesn&#8217;t work even the simplest thing. When I save the patch and<br />
> reload it, it works. I&#8217;ve got no idea whats going on here. Does<br />
> anyone as a idea? Its pretty annoying building a patch like this.</p>
<p>Though you don&#8217;t deliver anything for helping you, I bet its <br />
initialisation&#8230;<br />
This is typically something you should find out yourself&#8230;</p>
<p>> Maybe its a bug in Max?</p>
<p>Most likely not&#8230;</p>
<p>Stefan</p>
<p>&#8211; <br />
Stefan Tiedje&#8212;&#8212;&#8212;&#8212;x&#8212;&#8212;-<br />
&#8211;_____&#8212;&#8212;&#8212;&#8211;|&#8212;&#8212;&#8212;&#8212;&#8211;<br />
&#8211;(_|_ &#8212;-|&#8212;&#8211;|&#8212;&#8211;()&#8212;&#8212;-<br />
&#8211; _|_)&#8212;-|&#8212;&#8211;()&#8212;&#8212;&#8212;&#8212;&#8211;<br />
&#8212;&#8212;&#8212;-()&#8212;&#8212;&#8211;www.ccmix.com</p>
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					<guid>http://cycling74.com/forums/topic/poly-problem-3/#post-96659</guid>
					<title><![CDATA[Re: poly~ problem]]></title>
					<link>http://cycling74.com/forums/topic/poly-problem-3/#post-96659</link>
					<pubDate>Fri, 16 Feb 2007 21:31:54 +0000</pubDate>
					<dc:creator>Stefan Tiedje</dc:creator>

					<description>
						<![CDATA[
						<p>danny de graan wrote:<br />
> Also, if I&#8217;m working in the poly~ and place a new [in 2] of [out 2]<br />
> it will not appear in the poly~ when I save it. Again, I need to<br />
> close the masterpatch (which includes the poly~) and load it back<br />
> into max and then it appears.</p>
<p>Yes the original patch can&#8217;t know that you changed the number of <br />
ins/outs. But you don&#8217;t need to reload the patch, if you delete your <br />
poly~ and the immediately undo, it will instantiate with the correct <br />
numbers of ins/outs. The same is true for js by the way&#8230;</p>
<p>Stefan</p>
<p>&#8211; <br />
Stefan Tiedje&#8212;&#8212;&#8212;&#8212;x&#8212;&#8212;-<br />
&#8211;_____&#8212;&#8212;&#8212;&#8211;|&#8212;&#8212;&#8212;&#8212;&#8211;<br />
&#8211;(_|_ &#8212;-|&#8212;&#8211;|&#8212;&#8211;()&#8212;&#8212;-<br />
&#8211; _|_)&#8212;-|&#8212;&#8211;()&#8212;&#8212;&#8212;&#8212;&#8211;<br />
&#8212;&#8212;&#8212;-()&#8212;&#8212;&#8211;www.ccmix.com</p>
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					<guid>http://cycling74.com/forums/topic/poly-problem-3/#post-96660</guid>
					<title><![CDATA[Re: poly~ problem]]></title>
					<link>http://cycling74.com/forums/topic/poly-problem-3/#post-96660</link>
					<pubDate>Fri, 16 Feb 2007 22:32:11 +0000</pubDate>
					<dc:creator>Lewis</dc:creator>

					<description>
						<![CDATA[
						<p>Quote: Stefan Tiedje wrote on Fri, 16 February 2007 13:31<br />
&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;-<br />
> ins/outs. But you don&#8217;t need to reload the patch, if you delete your <br />
> poly~ and the immediately undo, it will instantiate with the correct <br />
> numbers of ins/outs. The same is true for js by the way&#8230;<br />
> <br />
> Stefan<br />
&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;-</p>
<p>I&#8217;ve also found that just retyping the arguments (like the number of voices) in the poly~ in the parent patcher will reinstantiate it as well &#8211; complete with new ins/outs, internal goodies, etc. all ready to go.  Watch out for loadbangs which send data into the poly~ as well.  Doubleclick those to re-loadbang to make sure whatever you&#8217;re banging in gets sent.  Also, if you have some other data in the parent patch (like BPM or an LFO rate for instance) which is sent into the poly~ you need to resend that info to the new instantiation before it&#8217;ll behave as expected.</p>
<p>Lewis</p>
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					<guid>http://cycling74.com/forums/topic/poly-problem-3/#post-96661</guid>
					<title><![CDATA[Re: poly~ problem]]></title>
					<link>http://cycling74.com/forums/topic/poly-problem-3/#post-96661</link>
					<pubDate>Fri, 16 Feb 2007 23:05:06 +0000</pubDate>
					<dc:creator>Peter Castine</dc:creator>

					<description>
						<![CDATA[
						<p>On 16-Feb-2007, at 23:32, Lewis Keller wrote:</p>
<p>> I&#8217;ve also found that just retyping the arguments (like the number  <br />
> of voices)</p>
<p>To force reinstantiation it&#8217;s enough to click anywhere in the object,  <br />
hit space then backspace and enter. It&#8217;s fast and you don&#8217;t have to  <br />
think.</p>
<p>> Watch out for loadbangs which send data into the poly~ as well.</p>
<p>Instantiation in an existing patch never generates loadbangs.  <br />
Loadbangs are only generated when the patch is loaded. That&#8217;s why  <br />
loadbang and loadmess are double-clickable.</p>
<p>
&#8212;&#8212;&#8212;&#8212;&#8211;    <a href="http://www.bek.no/~pcastine/Litter/" rel="nofollow">http://www.bek.no/~pcastine/Litter/</a>    &#8212;&#8212;&#8212;&#8212;-<br />
Peter Castine             +&#8211;> Litter Power &#038; Litter Bundle for Jitter<br />
                                Universal Binaries on the way<br />
iCE:  Sequencing,  Recording &#038;<br />
       Interface  Building  for                   |home    | chez nous|<br />
       Max/MSP   Extremely cool                   |bei uns |  i nostri|<br />
       <a href="http://www.dspaudio.com/" rel="nofollow">http://www.dspaudio.com/</a>                   <a href="http://www.castine.de" rel="nofollow">http://www.castine.de</a></p>
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					<guid>http://cycling74.com/forums/topic/poly-problem-3/#post-96662</guid>
					<title><![CDATA[Re: poly~ problem]]></title>
					<link>http://cycling74.com/forums/topic/poly-problem-3/#post-96662</link>
					<pubDate>Sat, 17 Feb 2007 02:10:18 +0000</pubDate>
					<dc:creator>_j</dc:creator>

					<description>
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						<p>it depends on the order you&#8217;re opening things.</p>
<p>If your main patch is already open, then you open up the poly~ patch, edit it, and save it, then you&#8217;ll experience so called systems until you retype the argument into poly~ box. It doesn&#8217;t work the same way that abstractions reload.</p>
<p>If you&#8217;re editing the poly~ patch, save it, then open the main patch that has poly~ in it, it&#8217;ll work as you&#8217;re expecting it to work.</p>
<p>As you can see, poly~ is a complicated object.  I thereby recommend you hire me as a maxMSP tutor for the low low price of $50 an hour.  We can begin tomorrow at 8am. See you there.</p>
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					<guid>http://cycling74.com/forums/topic/poly-problem-3/#post-96663</guid>
					<title><![CDATA[Re: poly~ problem]]></title>
					<link>http://cycling74.com/forums/topic/poly-problem-3/#post-96663</link>
					<pubDate>Sat, 17 Feb 2007 03:25:08 +0000</pubDate>
					<dc:creator>Lewis</dc:creator>

					<description>
						<![CDATA[
						<p>Quote: Peter Castine wrote on Fri, 16 February 2007 15:05<br />
>and you don&#8217;t have to  <br />
> think.</p>
<p>My specialty!  ;)</p>
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					<guid>http://cycling74.com/forums/topic/poly-problem-3/#post-96664</guid>
					<title><![CDATA[Re: poly~ problem]]></title>
					<link>http://cycling74.com/forums/topic/poly-problem-3/#post-96664</link>
					<pubDate>Sun, 18 Feb 2007 23:28:07 +0000</pubDate>
					<dc:creator>Roman Thilenius</dc:creator>

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						<![CDATA[
						<p>Quote: Peter Castine wrote on Fri, 16 February 2007 10:47</p>
<p>> But if you open the same abstraction from the  <br />
> Finder, the mother patch is not updated when you save changes. </p>
<p>
what?? do you use a different max than i do?</p>
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