Popup window like dialog and opendialog

May 17, 2011 at 10:56am

Popup window like dialog and opendialog

Is it possible to have a pop-up window like dialog and opendialog show (or something like it), but with just information and no input possibilities?

May 17, 2011 at 11:21am

just use a subpatcher. you can use “open” to [pcontrol] to pop it open, either by mouse click or some other means, and you can control the appearance (like floating/non-floating, title bar/no bar, etc.) with [thispatcher] inside the subpatch. Without a title bar, you’ll need a way to close the window: again, “close” to [pcontrol], but it has to go out an outlet to the [pcontrol] that’s outside…it closes itself from the inside, seems a little weird but works fine.

I use [pcontrol] so that I can hide the actual “p subpatch” object, and make the open button a nice-looking textbutton labeled “Help” or whatever’s appropriate. You can center the text in [textbutton] which makes it look nicer than a message box IMO, and there’s no text wrapping problems.

with a subpatch of course you can also have input if you want…really, you can have pretty much anything :)

Feb 13, 2012 at 10:08pm

but how to get that bottom menu (lock, new object, zoom, etc.) away?

Feb 13, 2012 at 10:22pm


send message window flags notitle, window exec to thispatcher for removing titlebar.
you get rid of the bottom menu easily in the patcher inspector! just uncheck: show toolbar on open.
you may want to check open in presentation too ?
check the helpfile for [thispatcher]


Feb 13, 2012 at 10:59pm

it doesn´m matter if presentation mode, the bottom menu is there in both.

but it’s ok. i just asked for a standalone which someone will use who’s just using Max’ runtime (which has no bottom menu).

Feb 13, 2012 at 11:16pm

no it shouldn`t be there if you save the patcher with “show toolbar on open” in the patcher inspector!
i did it many times

Feb 13, 2012 at 11:21pm

have a look

  1. Archive.zip
Feb 14, 2012 at 12:15am

ok thanks, i’ll have it for future.

Nov 18, 2012 at 2:30am

I’m also wondering if there is a dialog function as the OP described.

I’d like to create a very basic warning popup that describes the issue, then requires the user to click the box “okay” (or whatever the text would be) in order to be allowed to continue using the patch. Similar to when you, say, “save as” in Max and you’re unable to interact with any windows until the “save as” window is closed.

I’m aware that you can create a patcher without any menus, status bars etc. to do a similar function, but this method still allows the user to operate the patch while this warning dialog window is open.

Any suggestions?


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