prepend or append step sequencing-help

Nov 22, 2011 at 12:21am

prepend or append step sequencing-help

i want to be able to manually input data from the coloured toggle boxes into the step sequencer, however ive tried using the append object to manually change the column value so i can play in live (while keeping the row and value the same).

However it just inputs on every value on that line, not when i’m pressing the toggle AND also when it loops it re-reites all data in the pattern

any input or help would be appreciated x

Attachments:
  1. stepseqhelp.maxpat
#60162
Nov 22, 2011 at 8:59am

You connected the counter to append. So every time the counter produces a number it’ll send it through the append to make a step in the matrix.

john.

#216581
Nov 22, 2011 at 3:25pm

yeah, because i want to be abple to play in using the toggles live, i thought that that would change the argument so it wouldnt just keep making one step in the same place in the sequencer.

#216582
Nov 23, 2011 at 4:59pm

a simple way to do it:

– Pasted Max Patch, click to expand. –

The toggle is only used for the first 2 columns. You can copy is change some numbers in the messagebox and use this for the rest of the columns.

There will be a better and more effecient way, but this is the simple solution. Hopefully this will help you further.

john.

#216583
Nov 27, 2011 at 3:59pm

hey john thanks for the patch, i only have one set of toggle boxes though, the boxes represent the buttons on a xbox 360 controller

#216584
Nov 27, 2011 at 6:46pm

Good luck with you project.

john.

#216585
Nov 27, 2011 at 8:10pm

heyy :D thanks man, ive carried on with your method but still no joy, is there any way it can be done using only one set of coloured boxes, your way works great for pre programming but for live use, with an xbox controller its impossible.

thanks for all your help so farr, i’m still quite new with max msp

#216586
Nov 27, 2011 at 9:41pm

a small change. Hopefuly this will guide you in the direction you want. Again, there’s a more efficient way to do it. I’m quite noobish too, we all have to start at the beginning..right.

– Pasted Max Patch, click to expand. –

Have fun!

john.

#216587
Nov 27, 2011 at 11:25pm

did you see this video already:

http://www.youtube.com/watch?v=l2fztNRL72E

john.

#216588
Nov 30, 2011 at 9:56pm

no but thanks ^^

#216589
Dec 18, 2011 at 12:40pm

still no joy, ive been doing a lot of research and the solution could lie with either a zI object or a trigger object. i’m so close its actually frustating.

#216590
Dec 18, 2011 at 11:52pm

Do you want the buttons to insert notes at the current playhead location?

#216591
Dec 18, 2011 at 11:59pm

I think this may be what you want to achieve. I would still work on making a clearer playhead so you know, visually, where your note is going to end up.

D

– Pasted Max Patch, click to expand. –
#216592
Dec 19, 2011 at 7:17pm

i LOve you!

#216593
Dec 19, 2011 at 11:01pm

Aw shucks…

#216594

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