preset object @embed..how is it supposed to work?
dear cycling, the new attribute "embed" should be awesome but i think it’s not working as espected here:
-when enabled i expect it to save the preset values with main patcher if i instantiate in it (as an object) a patch with preset inside..
actually it doesn’t happen here..
osx 10.4.10 ppc
On Apr 24, 2008, at 10:02 AM, mic wrote:
> dear cycling, the new attribute "embed" should be awesome but i
> think it’s not working as espected here:
> -when enabled i expect it to save the preset values with main
> patcher if i instantiate in it (as an object) a patch with preset
Unfortunately this language is really vague. Please provide us with
all the information in the bug reporting guidelines, so we can more
easily fix any bugs you report.
BUG REPORTING GUIDELINES
Please report any problems you experience with clear and complete
information, including steps to reproduce, software and system
information, and where possible, an isolated example patch and crash
log. Something like the following would be ideal. This makes it
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such clear and complete information, it is less likely we will be
Provide a descriptive summary of the issue.
Steps to Reproduce:
In numbered format, detail the exact steps taken to produce the bug.
Describe what you expected to happen when you executed the steps above.
Please explain what actually occurred when steps above are executed.
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here you are a little example…maybe i misunderstood something..
max 5.0.0 (34567) osx 10.4.10
On Apr 24, 2008, at 12:29 PM, mic wrote:
> Thanks Joshua,
> here you are a little example…maybe i misunderstood something..
Thanks for clarifying. Yes, this is not supported. It does not save
new presets for a *non-embedded* abstraction in the parent. This is
the same as in Max 4.
You will need to copy the contents of your subpatcher and put inside a
[p mysubpatcher] object. Very important difference between the use of
embedded subpatchers and "abstractions" (external references to files).