Prevent Send from Sending to Other Patches
Trying to run multiple instances of a patch but I'm using sends in it. Can I disable communication between patchers?
Use #0 in your send-names: [s #0_sendobject]
For every instance of a patch, the #0 is replaced by a unique number.
Note: this doesn't work with subpatchers that are not saved as a file!
Hi,
You can add "#0" at the begining of your send and receive's names, such as [send #0_myvalue] and [receive #0_myvalue], the "#0" will be replaced by a random value in each instance, so the communication will be disabled between several instances.
Ok, thanks guys.
for subpatchers, if you have a lot of places where a number would need to be changed, look to [patcherargs]. Otherwise just change them manually :)
Does this #0 thing only work in max 5? It isn't replacing it with a unique number for me. The patches are still communicating with each other. I could go through and give each send a new name for every instance of the patch I was running but I have a lot of sends and it would take forever.
#0 only works in abstractions, not in regular [p ...] patchers.
this is Max proper right?
"---" for M4L
#0 for abstractions and bpatchers