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Preventing subpixel anti-aliasing in [jit.lcd]? Or?

December 21, 2013 | 12:01 pm

Hi all,

I’ve got a patch to make an X Bitmap file from custom text so that I can render onto a little e-ink screen, all is good except for a little something that I hope you can help me out with. I’m using [jit.lcd] to turn text into a matrix but it seems like subpixel anti-aliasing is causing esthetic chaos to the monochrome .xbm file :-/

I’m not good at Jitter so I’m probably doing things wrong or misunderstanding crucial things, but I thought I could unpack [jit.lcd] and grab one of the planes to fill [jit.matrix 1 char]… Hélas no. I read that we can’t switch this off for [jit.lcd] so is there a solution or an alternative?

Here’s a patch demonstrating what I mean. I stretched out [jit.pwindow] to emphasize the issue. Please let me know if anything is unclear.

<code>

– Pasted Max Patch, click to expand. –

</code>

Thanks!


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