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Problem with jit.glslab and v001 shaders

June 2, 2011 | 11:01 am

Hi to all.

I am trying to use the v001.co2.additive shader in my jit.gl.slab, but Im having a problem with the UYVY colormode. The result is that Im getting wrong colormode at the output. Am I doing something wrong, or is there a problem with the shader?

Here is the patch, you need v001 shaders to run it.

– Pasted Max Patch, click to expand. –

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