Forums > Jitter

Projection mapping with jitter

August 1, 2012 | 3:38 pm

Hey folks,

I would like to explore the possibility of doing projection/video mapping with Max.
I know there are third party utilities out there that do this but I am trying to minimize
my reliance on third party software.

Another motivation for doing it in Max is that the video mapping module will be part
of a larger performance environment that will support things like sensors, sound, lighting, etc.

Are there any jitter examples out there that map video on to geometry?


August 1, 2012 | 4:36 pm

look in the toolbox. someone has already made a very good one in jitter. cannot remember name though.

August 1, 2012 | 5:39 pm

HC Gilje’s VPT :

Also, look at

August 1, 2012 | 10:08 pm

I did a search of the Toolbox but no tools come up for video mapping with any useable patches.
If you can remember the name, that might help me.

I will definitely look into VPT and as well.

August 1, 2012 | 10:55 pm

all of my mappings at are done in max .

by tweaking jit.matrix ‘s xyz vertex data and texture coords data (as described in Appendix B: The OpenGL Matrix Format )
my patches to complicated to share (al lot of javascript ) but if you need any help on patching you can ask me.

August 1, 2012 | 10:58 pm

Thanks MJ, will do.

August 1, 2012 | 11:20 pm

Hi, good to be there! This work was projected in Lyon city area around 2010
The patch I have used for the parallax adjustment during the projection was build from one of Andrew Benson’ s Jitter Recipes Books (don’t remember exactly). I’m using jit.cornerpin as well now. I thought the attached apppatcher to go to the appstore since we have a tutorial but unfortunately I don’t have much to continue. H+ is a digital art galerie in Lyon city center

August 1, 2012 | 11:27 pm

wow! File?!

December 18, 2013 | 11:23 am

I am looking for a solution to this problem as well.
Corner pinning is one thing, but a more comprehensive suite of tools like those available in other applications like
A component like this one available for Touch Designer –
would be great.

December 19, 2013 | 5:32 am is based on max/jitter and is opensource. It easily competes with madmapper, but has the advantage that it uses your own customised meshes to map, and has a softedge function built in as well. is very powerfull as well, but focuses more on contentmanagement. and it is based on max/jitter, too.

Viewing 10 posts - 1 through 10 (of 10 total)