pwindows for GL process

Feb 19, 2010 at 3:47pm

pwindows for GL process

Hello

Maybe this was covered already but I haven’t found an answer with the search method on the forum.

Is there a way to have multiple pwindows for GL process without using a jit.matrix ?

I have used jit.gl.asyncread but my understanding is that its showing the render of gl.render.

I have many steps of my process that I would like to see and using jit.matrix slows down my FPS.

#48613
Feb 19, 2010 at 6:05pm

Here’s an patch exemple. I have few pwindows and process like this.

What could I do increase my performance ?

– Pasted Max Patch, click to expand. –
#174808
Feb 19, 2010 at 6:28pm

just use the name attribute to name the GL context the same way as you do with jit.window.

#174809
Feb 19, 2010 at 6:44pm

Not sure I understand Oli
Do you have an exemple ?

Do you mean having multiple jit.window with different names ?

#174810
Feb 19, 2010 at 6:53pm

Here's a screen shot of what I want to do

[attachment=125029,85]

Attachments:
  1. Screen_shot.jpg
#174811
Feb 20, 2010 at 1:38pm

you can do it with jit.gl.texture here an example, but having lot of pwindows will slow you down

– Pasted Max Patch, click to expand. –

also have a look at Recipe 39: Preview

http://cycling74.com/2008/10/28/jitter-recipes-book-3/

cheers ben

#174812
Feb 20, 2010 at 2:35pm

Thank you very much Ben ! Just what I needed to understand :-)

#174813

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