question about the ModSquadRedux patch

Dec 23, 2009 at 3:24pm

question about the ModSquadRedux patch

Hi all,

im getting to understand the technique behind the modsquad patch,
yet can anyone explain me why the “buffer~ steps 12″ and the “wave~ 0. 11.61″
have these specific ms values set to 12 and 11.61.
and why the counter inside the “p peeker~” never acutally counts.

sometimes my reasoning gets lost in the chaos of values and wires.
Thanx!

#47386
Dec 23, 2009 at 3:53pm

The steps buffer need to contain 512 values.
At a sampling rate of 44100Hz, 512 samples are 11.61 ms (which explain the wave~ parameter, so 12ms is more than enough to define the buffer.

The counter in [p peeker~] counts very fast (faster than you can see) everytime you change the pitch bend or the multislider. It’s there that the steps buffer is computed.

#170541
Dec 23, 2009 at 3:59pm

Thanx! (sorry by the way… just found the explanation in the peeker)
its funny though, cos normally you see this sort of strobe effect when a
coutner goes extremely fast. but i dont see it. maybe it goes thát fast :)

#170542
Dec 23, 2009 at 5:32pm

woops , sorry , just wanted to delete last reply

#170543

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