question about the ModSquadRedux patch
Hi all,
im getting to understand the technique behind the modsquad patch,
yet can anyone explain me why the "buffer~ steps 12" and the "wave~ 0. 11.61"
have these specific ms values set to 12 and 11.61.
and why the counter inside the "p peeker~" never acutally counts.
sometimes my reasoning gets lost in the chaos of values and wires.
Thanx!
The steps buffer need to contain 512 values.
At a sampling rate of 44100Hz, 512 samples are 11.61 ms (which explain the wave~ parameter, so 12ms is more than enough to define the buffer.
The counter in [p peeker~] counts very fast (faster than you can see) everytime you change the pitch bend or the multislider. It's there that the steps buffer is computed.
Thanx! (sorry by the way... just found the explanation in the peeker)
its funny though, cos normally you see this sort of strobe effect when a
coutner goes extremely fast. but i dont see it. maybe it goes thát fast :)
woops , sorry , just wanted to delete last reply