Random Loop Points
Hi,
I have built a loop crossfader utilizing two groove~ objects. I am now attempting to randomize the loop points without the start point exceeding the end point, and the end point exceeding the loop/buffer length for smooth playback.
I have made a start but am hoping somebody can help me solve this, your support is much appreciated.
Many thanks,
Aiden.
My patch is posted below, I have tried to isolate the problem as best possible whilst retaining a working example.
Max Patch
Copy patch and select New From Clipboard in Max.
Thanks a lot Raja. This is a great starting point for me to work from.
Aiden
Another method w/ slightly less objects:
Max Patch
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why not zl sort?
Max Patch
Copy patch and select New From Clipboard in Max.
Stefan
Nice one Stefan, zl sort is most fluid.
Aiden