In order to make these raw sounds we get by playing non-audio files, i try to import such files (any type) into a buffer~ … thought it should be possible, as we can specify the file type to buffer~ using [prepend filetype].
But each time i try to import anything (~ else than audio), i get an -error 2048, or "couldn’f find an audio track in movie file" if it’s jpg/graphic file.
… Ok so it means buffer~ only wants audio ?
Works with sfplay~ though, but i want to play it very fast / at different indexes / change sample on-the-fly, and in a superstitious way i would rather do it with a buffer than with sfplay~ and seek …
I think you can change the header of a file with Soundhack; so you could change the header of an image file to a BWF, which would then load into a buffer~.
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