Re: upsampling shader?

Dec 31, 2006 at 4:51pm

Re: upsampling shader?

hi maxers,

On 31 Aug 2006, at 19:34, Joshua Kit Clayton wrote:
>I’ll try to provide some higher quality UYVY -> RGBA and upsampling shaders in the near future

This is taken from the thread called ‘directtowindow vs. jitter’.

I’ve been very excited since then and I was actually wondering if we were about to reach this near

I’m mostly interested in the upsampling shader which would allow jitter users (correct me if I m
wrong) to render low res video (320*240 or less) from a camera without having it look like my old
game boy games (damn pixels!).
For the moment the only work-around I see is to use SoftVNS’v.screen which does somthing like
photoshop’s bicubic interpolation automaticly.
It’s not very convenient though as SoftVNS is not working on intel macs, and also because you need
to come back from GPU processing to a jit.matrix and then to a jit.softvns…

Of course any other solutions besides shaders are also welcome.


Jan 2, 2007 at 9:43pm

Jan 3, 2007 at 4:32pm

thanks joshua,
i m really buzy by now but i ll have a look at all this in a few days post my feedback.



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