Recipe TwineBall ?
Hello,
I am trying to achieve TwineBall like structure, but more complex- with more points.
Because TwineBall patch uses more cpu I have tried to make it with jit.gl.mesh.
The problem is that I don't know how to achieve this smoothness of the line like in TwineBall.
I can not find nothing in reference about this ordering of the points like in gl.sketch.
Max Patch
Copy patch and select New From Clipboard in Max.
can anyone help?
check out the jit.gl.path object
looks promising
thank you very much!