reduce number of polygons for jit.gl.model

Dec 9, 2013 at 5:31am

reduce number of polygons for jit.gl.model

hello, i would like to create simplified shapes from complex .obj files. in practice i’m trying to reduce the number of polygons used to represent a shape, something which can be done with MeshLab. i saw that it is possible to do it with the dim attribute of jit.gl.gridshape. is there a similar feature for jit.gl.model? thanks for your help, r

#275190
Dec 9, 2013 at 10:57am

you can use jit.gl.model with matrixoutput enabled, pass the matrices through a jit.matrix and control the @dim attribute of the jit.matrix, then pass to gl.mesh.

of course, it might not look great since you’re arbitrarily downsampling a mesh matrix.

if you need more control, you should use a 3d modeling software.

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– Pasted Max Patch, click to expand. –

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#275217
Dec 9, 2013 at 11:51am

hi rob, thanks for the reply and patch. i think meshlab will suit my needs better. tutorial for the ‘chives:

http://www.shapeways.com/tutorials/polygon_reduction_with_meshlab

r

#275233

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