reduce number of polygons for

Dec 9, 2013 at 5:31am

reduce number of polygons for

hello, i would like to create simplified shapes from complex .obj files. in practice i’m trying to reduce the number of polygons used to represent a shape, something which can be done with MeshLab. i saw that it is possible to do it with the dim attribute of is there a similar feature for thanks for your help, r

Dec 9, 2013 at 10:57am

you can use with matrixoutput enabled, pass the matrices through a jit.matrix and control the @dim attribute of the jit.matrix, then pass to gl.mesh.

of course, it might not look great since you’re arbitrarily downsampling a mesh matrix.

if you need more control, you should use a 3d modeling software.


– Pasted Max Patch, click to expand. –


Dec 9, 2013 at 11:51am

hi rob, thanks for the reply and patch. i think meshlab will suit my needs better. tutorial for the ‘chives:



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