I’m working on piece for clarinet and an audio file.
The big audio file is played by a groove~ object now.
I’m preparing the "taped"music now for rehearsings.
I would like to combine markers in the score with certain
points (sec) in the audio file.
Probably some of you guys have done that a couple of times.
Can you please give me some advice how to start?
There are at least 3 objects for playing a buffer.
Groove xgroove and play.
Thanks in advance
Thanks for the tip Jean-Francois,
I’ve found a lot of documentation of the sfplay object.
It is even in the tutorial 16! There is so Max too explore in Max.
So sfplay is made for soundfile playing and better than groove.
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