Reliable delay

Sep 14, 2011 at 10:22am

Reliable delay

Hi all!
I’m trying to build a reliable delay, one that doesn’t use del @quantize, because I found them to be inconsistent with my patch. I don’t know why.
Here’s a first implementation… any suggestion on how to improve it?

many thanks!

– Pasted Max Patch, click to expand. –
#58886
Sep 14, 2011 at 2:08pm

turn on overdrive?

#211617
Sep 14, 2011 at 2:25pm

yep, already turned on… ;-)

#211618
Sep 14, 2011 at 4:15pm

mmm… my last post could be understood with “yes, problem solved”, but it was “I already have overdrive on, and it still doesn’t work. thank you anyway”.

Just to make it clear that i still need help ;-)

#211619
Sep 14, 2011 at 5:00pm

For me the quantized delay seems to work as expected.

Can you post a patch that demonstrates your problems?

#211620
Sep 14, 2011 at 5:21pm

here it is.
is basically a simple structure to create a melody and do the reverse, permutation and repetition.
What happens is that when i *create* the melody with [phasor~] everything works as expected, BUT when I do repetitions (with [del]) everything goes out of time / and don’t know why (oh: that’s a ryhme!)

thanks!

#211621
Sep 14, 2011 at 5:30pm

ok, here:

– Pasted Max Patch, click to expand. –
#211622
Sep 14, 2011 at 9:16pm

How should one use this patch to illustrate the problem?
What does vs.between do? (it’s not a standard Max object/abstraction.)

#211623
Sep 16, 2011 at 9:06am

here’s the external. It’s basically a threshold random. the patch illustrate the problem in the sense that while the melody generation is always in synch, the repetitions of the melody gets out of synch, in a preceivable way.
And the first one use a a timing method with [phasor~], while the second one uses a simple [delay].
What I’m trying to do is to have repetitions as in synch as the melody generation.

hope I’ve been clear…

Attachments:
  1. vs.between.pat
#211624
Sep 16, 2011 at 10:55am

I had a quick look at your patch, and couldn’t quite grasp what was happening (despite your good comments!).

One idea I had though, if it’s the replay which is causing the problem then maybe you could set up a different system to take that job. It would be easy to use mtr for this, simple record and playback.

Also, have you checked out the RTC library? There are some great externals for creating permutations etc which could simplify things.

good luck,

Mark

#211625
Sep 16, 2011 at 11:01am

Aha, the old Russian doll abstraction! vs.between contains vs.random!
cheers
Roger

#211626
Sep 16, 2011 at 11:20am

ahah, here’s the smallest doll! ^_^

Attachments:
  1. vs.random.pat
#211627
Sep 16, 2011 at 8:22pm

The scale colls aren’t saved with the patch. Could you upload the data from one of them?

#211628
Sep 16, 2011 at 11:52pm

oh, sorry you all guys, looks like I really need to sleep… *_*
Hope after this last fix the patch will work for everybody!
Thank you all for your patience!

here it is a coll, thanks, Chris!

Attachments:
  1. 7han.txt
#211629

You must be logged in to reply to this topic.