replacing 'function' as a non-linear scaling scaling tool for GUI free patch.

Jun 25, 2013 at 6:29pm

replacing 'function' as a non-linear scaling scaling tool for GUI free patch.

Hi all

I’m translating a max project to libpd (pd in iOS with no GUI objects), and need to translate the point scalings that I have designed in Max with the ‘function’ object, into a non-GUI dependant solution in PD (with cyclone support). Mostly these scalings are used to fine-tune the responsiveness of sounds and visuals to input from the sensor data.

Any suggestions re approaches in Max? then I can research how these could be adapted for use in libpd…

<code>

– Pasted Max Patch, click to expand. –

</code>

#254106
Jun 26, 2013 at 5:56am

You could poke~ them into a buffer~, export them as audio and then reference them with a sample playback object in pd (which I’m not that familiar with).

A bit like this:

<code>

– Pasted Max Patch, click to expand. –

</code>

#254139

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