Any chance Max6 is getting retina update anytime soon?
Just wondering (non-retina user here), what’s specific about retina that max needs to be updated for it?
the resolution in terms of DPI
What does it mean in practice? Does Max display way to small?
yeah, I’d still like some more info, too – in my mind this just an issue about zooming out a bit, but of course that has to be too simple ;)
It’s a cosmetic issue.
The image probably looks huge on your screen if you don’t have a retina, so I included a downscaled comparison on how it looks on my screen if yours behaved like that. (the right image roughly has the resolution where 1 software pixels represents 4 pixels on your screen.)
Of course it doesn’t look as nearly as awful, but your eyes get spoiled and non-HiDPI elements start to bug you. In reality it looks just as good as on a normal 15" macbook. (I compared next to one another with my old MBP and the difference is non-existent, they look equally good while running Max, or when I run 1440*900 nonHiDPI)
So the whole retina thing is 200% upscaled GUI, so everything looks ultrasharp. Considering max obviously uses vectors (because you can zoom-in and resize objects without losing any clarity) the update shouldn’t be such a huge problem.
Max works very well with Retinizer. Rest-assured, Retinizer doesn’t modify application files, it just modifies the plist to enable retina graphics within the app.
As Max is vector-based this scales up very nicely! :)
I never thought of that! Thanks, at least the text looks crispy now. :)
or just set your display settings to the scaled so called ‘More Space’ option.
Everything looks smooth and on this way you have also a lot of workspace for your patchcoords…