Reverb

Mar 30, 2011 at 7:46pm

Reverb

Hello,

anyone have and want’s to share a cool reverb~? I am building a mixer to process sound files and have already some effects but still working on a reverb. Any other ideas for some cool effects?

Thanks a lot

#55953
Mar 30, 2011 at 9:28pm

the reverb example in the MSP section of the Examples Overview (in the extras menu) is a good place to start for reverbs.

#201031
Mar 30, 2011 at 9:28pm
#201032
Mar 30, 2011 at 10:28pm

yeah you can use a tapin~ tapout~ and explore the feedback as a way to create dsp stuff. I think that it is a very interesting way to approach this

#201033
Mar 30, 2011 at 11:05pm

Most of the max objects are now commercial and not freeware anymore… at least when it comes to reverbs…. Tap in tap out is nice but a bit limited, was looking for something a little more complex were you can introduce values of space, feedback, filters…

Thanks a lot

#201034
Mar 31, 2011 at 9:06am

well tapout is simply not fast enough, as you need delaytimes in the microsecond range
to make a good verb. but there are objects like comb, allpass, or teeth, and they will do
everything you need.
in theory it is not difficult to make a good verb, but if you biuld one from thousands of
allpases you will run out of CPU sooner or later.
for a classic verb, i´d use a commercial vvst plug-in, when it comes to maxmsp, i would
prefer create some weird new effect reverb and not the usual room simulation.

#201035
Mar 31, 2011 at 2:53pm

I know what you mean but the problem is that my vst~ is craching all the time and ca’t open any plug-in…

#201036
Mar 31, 2011 at 10:11pm

go right ahead and use the [yafr] or [yafr2] abstractions- the first explains it how to use itself while the other is a bit more complex, but once you understand the concept is a good tool :) hope that helps :)

A

#201037
Apr 1, 2011 at 12:41am

Thanks a lot. I am using it already.

#201038

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