Apologies if I’m posting this in the wrong place but thought I’d share this with you guys and see what you made of it. This is a degree project I did recently – as the title says I’ve turned a USB dance mat into a drum machine with three different backing loops and sample banks. I’m also using a Wii remote to control loop and sample selection, tempo speeds and adding effects such as delay and phase.
Here is a demonstration and presentation of it, any and all feedback is welcome.
Perhaps consider adding quantisation, by way of [pipe 16n], for instance. That would help.
definitely quantize. you can do this by storing the values that are to be triggered, then a master clock (at the 16th, 32nd, or 64th-note tick value) bangs any waiting values. (It should clear the storage object too, so it won’t repeat.) This will eliminate most of the not-quite-on-tempo triggers, but still leave some leeway to make it challenging, depending on the quantization level.
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