Rolling Dice in openGL

Mar 9, 2007 at 1:56pm

Rolling Dice in openGL

I have an old app that implements the Mozart dice game. I wrote when I
first started using max and always wanted to add a rolling dice animation. I
am imagining and openGL script with jit.gl.sketch would do the job. Before I
start making my own I thought I would ask the list if anyone has made such a
thing or am I rolling craps?

Cheers
Gary Lee Nelson
Oberlin College
http://www.timara.oberlin.edu/GaryLeeNelson

#30723
Mar 9, 2007 at 3:03pm

a tip: using jit.gl.plato as your “dice” might make it easier to
texture it.

other than that, a [line] connected to [rotate xyz] message going
into the jit.gl.plato should be all it takes.

cheers
evan

On Mar 9, 2007, at 1:56 PM, Gary Lee Nelson wrote:

> I have an old app that implements the Mozart dice game. I wrote
> when I
> first started using max and always wanted to add a rolling dice
> animation. I
> am imagining and openGL script with jit.gl.sketch would do the job.
> Before I
> start making my own I thought I would ask the list if anyone has
> made such a
> thing or am I rolling craps?
>
> Cheers
> Gary Lee Nelson
> Oberlin College
> http://www.timara.oberlin.edu/GaryLeeNelson
>
>

#98715
Mar 9, 2007 at 6:09pm

Thanks. I didn’t make it clear. I know how to build it from scratch. My
hope was to find an openGL script already made.

On 3/9/07 10:03 AM, “evan.raskob [lists]”

wrote:

> a tip: using jit.gl.plato as your “dice” might make it easier to
> texture it.
>
> other than that, a [line] connected to [rotate xyz] message going
> into the jit.gl.plato should be all it takes.
>
> cheers
> evan

Cheers
Gary Lee Nelson
Oberlin College
http://www.timara.oberlin.edu/GaryLeeNelson

#98716

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