Forums > Jitter

Rubik's cube in OpenGL

July 23, 2007 | 8:33 pm

Anyone know of this being done? I can imagine what it would look like, but for the life of me I don’t know how to manage the data points :: the fact that one can turn rows OR columns to change the configuration is messing with my head… turning one particular row or column will change certain others… but how to manage all that is confusing.

Just throwing that out there for all you problem-solvers ;)

–CJ


July 24, 2007 | 1:55 am


July 24, 2007 | 10:12 am

jit.rubix?

jb

Am 23.07.2007 um 22:33 schrieb Seejay James:

>
> Anyone know of this being done? I can imagine what it would look
> like, but for the life of me I don’t know how to manage the data
> points :: the fact that one can turn rows OR columns to change the
> configuration is messing with my head… turning one particular row
> or column will change certain others… but how to manage all that
> is confusing.
>
> Just throwing that out there for all you problem-solvers ;)
>
> –CJ


July 24, 2007 | 4:46 pm

….i never look far enough in the program itself before posting, sheesh…..

very cool, could definitely be used for creating some interesting puzzles and effects. For an actual cube it could be a bit of a trick, some kind of method where only a fourth of each column or row is showing at once I guess, then gets rotated through…. hmm. I should probably try and think more generally than making just a Rubik, though… especially with that patent and all.

I noticed you guys called it "Rubix"… keeping those lawyers away? ;-)

thanks again, the possibilities never cease to amaze me!

-Cj


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